Software for creating sprite sheets for game development "Texture Packer"

■ This is an article posted on June 2015, 10, so the content of the information may be out of date.

Software for creating sprite sheets for game development on Unipos websiteTexturePacker Page has been added.

It is software that can easily create the texture atlas required for game production.You can easily create a sprite sheet by dragging and dropping an image file or a folder containing images, selecting the output destination and framework, and pressing the Publish button.By reducing the number of image files loaded when the game is loaded, memory usage can be reduced and the frame rate can be improved.

As below, it supports various game engines.

[Supported framework]
· Unity – Game Engine
Cocos2D-X – Cross-platform open source 2D game engine
Cocos2D – SpriteBuilder
· SpriteKit – Apple's 2d game engine
· Starling – Cross-platform game engine
· Sparrow – Open-source game engine for iOS
· LibGDX – Java (cross-platform, open-source)
・ Moai – Mobile platform for pro game developers
・ V-Play – Cross-platform 2D game engine
· Corona (TM) SDK – Cross-platform mobile app development for iOS, Android
Gideros Mobile – Cross-platform technology to create amazing games
· Ogre with CEGUI – 3D gaming framework and GUI
・ CSS sprites
・ JSON / HTML5

feature_frameworks.jpg